引用:
原帖由 MoeMoedesu 于 2009-8-4 19:19 发表 
OUF的头像位置请自己打开oUF_Caellian中的oUF_cConfig自行修改XY轴的位置,或者你大概留下个说明想移动到哪我来修改
XPERL我就2个字评价,臃肿,,RAID时占用超过3M的怪物插件,
,OUF峰值也才300K多一点
头像难看么- -也 ...

CAELLIAN属于第二眼美女,越看就会越喜欢~
另外单独在CONFIG里面调节太麻烦,配合oUF_cMain.lua里的如下代码比较好
oUF:Spawn("player", "oUF_Caellian_player"):SetPoint("BOTTOM", UIParent, cfg.playerX, cfg.playerY)
oUF:Spawn("target", "oUF_Caellian_target"):SetPoint("BOTTOM", UIParent, cfg.targetX, cfg.targetY)
比如你想改到左上,就把"BOTTOM", UIParent, cfg.playerX, cfg.playerY
改为"TOPLEFT", UIParent,"TOPLEFT", cfg.playerX, cfg.playerY
坐标在CONGIF文件里面改一下就好了。
oUF:Spawn("pet", "oUF_Caellian_pet"):SetPoint("BOTTOMLEFT", oUF_Caellian_player, "TOPLEFT", 0, 10)
oUF:Spawn("focus", "oUF_Caellian_focus"):SetPoint("BOTTOMRIGHT", oUF_Caellian_player, "TOPRIGHT", 0, 10)
oUF:Spawn("focustarget", "oUF_Caellian_focustarget"):SetPoint("BOTTOMLEFT", oUF_Caellian_target, "TOPLEFT", 0, 10)
oUF:Spawn("targettarget", "oUF_Caellian_targettarget"):SetPoint("BOTTOMRIGHT", oUF_Caellian_target, "TOPRIGHT", 0, 10)
下面这些坐标都是跟玩家和目标关联的,如果想单独设置位置的话需要取消关联。比如把oUF_Caellian_player换成UIParent,坐标自己看着设定。