btssl 2009-10-24 13:55
[size=4][color=red][说明:][/color][/size]
[size=4][color=#ff0000]1.第一自动战斗需要自己设置一下挂机技能等.[/color][/size]
[size=4][color=#ff0000]2.第一次使用一键解锁需要自己输入密码.[/color][/size]
[size=4][color=#ff0000]3.自动喝药在战斗精灵里设置.[/color][/size]
[size=4][color=#ff0000]4.去掉了角色,技能,背包等的Tip(好烦人鼠标一幌就出来[1203] )[/color][/size]
[size=4][color=#ff0000]5.采集插件的检测范围修改:[/color][/size]
[size=4][color=#ff0000]打开[color=blue]\interface\btssl_collection\collection.lua[/color][/color][/size]
[size=4][color=#ff0000]找[color=red][color=blue]local tbAroundNpc = KNpc.GetAroundNpcList(me, [color=red]1200[/color]);[/color] [/color][/color][/size]
[size=4][color=#ff0000]把1200改成自己需要的大小就可以了[/color][/size]
[size=4][color=#ff0000]6.按键说明:[/color][/size]
[size=2][color=red]--自定义快捷键修改--开始
function Mail:shortcut()
UiShortcutAlias.m_tKeyList =
{
{ "Ui(Ui.UI_MSGPAD):ClearActiveTabMsg()", "ClearMessage", "cls", "Del", "Del", "清除当前聊天信息输出栏内的信息" },
--{ "Exit()", "Quit", "quit", "Alt+Q", "Alt+Q", "强行退出游戏", UiShortcutAlias.emKSTATE_INGAME + UiShortcutAlias.emKSTATE_LOCK },
--{ "ExitGame()", "Exit", "exit", "Alt+X", "Alt+X", "强行退出游戏", UiShortcutAlias.emKSTATE_INGAME + UiShortcutAlias.emKSTATE_LOCK },
{ "Focus([[commandline]])", "Input", "", "Enter", "Enter", "激活输入文字框以及确认输入的文字,在某些对话框里为确认", UiShortcutAlias.emKSTATE_INGAME + UiShortcutAlias.emKSTATE_LOCK },
{ "Mouse_Emote_Menu()", "EmoteMenu", "", "Alt+RButton", "Alt+RButton", "" },
{ "Mouse_Force0()", "Force0", "", "Shift+LButton", "Shift+LButton", "" },
{ "Mouse_Force1()", "Force1", "", "Shift+RButton", "Shift+RButton", "" },
{ "Mouse_Menu()", "Menu", "", "Ctrl+RButton", "Ctrl+RButton", "" },
{ "Mouse_Say()", "Talk", "", "Ctrl+LButton", "Ctrl+LButton", "" },
{ "UiManager:LockCurSelect()", "LockCurSelect", "", "L", "L", "锁定当前指向对象" },
{ "UiManager:ChangeAutoSelect()", "ChangeAutoSelect", "", "Ctrl+L", "Ctrl+L", "切换自动锁定当前指向对象" },
{ "SetFullScreen()", "SwitchFullWindoMode", "", "Alt+Enter", "Alt+Enter", "切换全屏 / 窗口模式", UiShortcutAlias.emKSTATE_INGAME + UiShortcutAlias.emKSTATE_LOCK + UiShortcutAlias.emKSTATE_MENU },
{ "Open([[help]])", "HelpPanel", "帮助", "", "", "" },
{ "Open([[help]])", "HelpPanel", "bz", "", "", "" },
{ "Open([[map]], 2)", "SwitchMiniMap", "", "F11", "F11", "切换小地图状态" },
{ "Open([[MissileSame]])", "", "", "Alt+S", "Alt+S", "" },
{ "Open([[PlayerNpc]])", "", "", "Alt+D", "Alt+D", "" },
{ "UiManager:OnPressESC()", "SystemPanel", "", "Esc", "Esc", "在主界面下弹出系统设置界面,在其它界面中则是关闭当前浮动窗口" },
{ "Open([[VisiblePlayer]])", "", "", "Alt+F", "Alt+F", "" },
{ "PrintScreen()", "PrintScreen", "", "PrintScreen", "PrintScreen", "截图", UiShortcutAlias.emKSTATE_INGAME + UiShortcutAlias.emKSTATE_LOCK + UiShortcutAlias.emKSTATE_MENU },
{ "Ui(Ui.UI_SHORTCUTBAR):OnUseShortcutObj(0)", "ShortcutItem1", "", "1", "1", "使用 1~10 快捷栏上的物品或者技能" },
{ "Ui(Ui.UI_SHORTCUTBAR):OnUseShortcutObj(1)", "ShortcutItem2", "", "2", "2" },
{ "Ui(Ui.UI_SHORTCUTBAR):OnUseShortcutObj(2)", "ShortcutItem3", "", "3", "3" },
{ "Ui(Ui.UI_SHORTCUTBAR):OnUseShortcutObj(3)", "ShortcutItem4", "", "4", "4" },
{ "Ui(Ui.UI_SHORTCUTBAR):OnUseShortcutObj(4)", "ShortcutItem5", "", "5", "5" },
{ "Ui(Ui.UI_SHORTCUTBAR):OnUseShortcutObj(5)", "ShortcutItem6", "", "6", "6" },
{ "Ui(Ui.UI_SHORTCUTBAR):OnUseShortcutObj(6)", "ShortcutItem7", "", "7", "7" },
{ "Ui(Ui.UI_SHORTCUTBAR):OnUseShortcutObj(7)", "ShortcutItem8", "", "8", "8" },
{ "Ui(Ui.UI_SHORTCUTBAR):OnUseShortcutObj(8)", "ShortcutItem9", "", "9", "9" },
{ "Ui(Ui.UI_SHORTCUTBAR):OnUseShortcutObj(9)", "ShortcutItem10", "", "0", "0" },
{ "Ui(Ui.UI_SHORTCUTBAR):OnUseShortcutObj(-0)", "ShortcutItem-0", "", "RButton", "-0" },
{ "Ui(Ui.UI_SHORTCUTBAR):OnUseShortcutObj(-0)", "ShortcutItem-0", "", "RButton", "-0" },
{ "Ui(Ui.UI_SHORTCUTBAR):OnUseShortcutObj(-0)", "ShortcutItem-0", "", "RButton", "-0" },
{ "UiShortcutAlias:ShortcutSkill(0)", "ShortcutSkill0", "", "Q", "F1" },
{ "UiShortcutAlias:ShortcutSkill(1)", "ShortcutSkill1", "", "W", "F2" },
{ "UiShortcutAlias:ShortcutSkill(2)", "ShortcutSkill2", "", "E", "F3" },
{ "UiShortcutAlias:ShortcutSkill(3)", "ShortcutSkill3", "", "A", "F4" },
{ "UiShortcutAlias:ShortcutSkill(4)", "ShortcutSkill4", "", "S", "F5" },
{ "UiShortcutAlias:ShortcutSkill(5)", "ShortcutSkill5", "", "D", "F6" },
{ "UiShortcutAlias:ShortcutSkill(6)", "ShortcutSkill6", "", "Z", "F7" },
{ "UiShortcutAlias:ShortcutSkill(7)", "ShortcutSkill7", "", "X", "F8", "" },
{ "UiShortcutAlias:ShortcutSkill(8)", "ShortcutSkill8", "", "C", "F9", "" },
{ "UiShortcutAlias:ShortcutSkill(10)", "ShortcutSkill9", "", "Z", "F10", "" },
{ "UiShortcutAlias:ShortcutSkill(11)", "ShortcutSkill10", "", "X", "F11", "" },
{ "UiShortcutAlias:ShortcutSkill(12)", "ShortcutSkill11", "", "C", "F12", "" },
{ "Switch([[horse]])", "SwitchMount", "", "M", "M", "切换上 / 下马" },
{ "Ui(Ui.UI_POPBAR):ChangeToNextModel()", "SwitchPK", "", "k", "Ctrl+H", "切换 PK 模式" },
{ "Switch([[run]])", "SwitchRun", "", "R", "R", "切换走路 / 跑步模式" },
{ "Switch([[sit]])", "SwitchSit", "", "V", "V", "切换打坐 / 站立状态" },
{
[[
if UiManager:WindowVisible(Ui.UI_WORLDMAP_AREA) == 1 then
UiManager:CloseWindow(Ui.UI_WORLDMAP_AREA);
elseif UiManager:WindowVisible(Ui.UI_WORLDMAP_GLOBAL) == 1 then
UiManager:CloseWindow(Ui.UI_WORLDMAP_GLOBAL);
elseif UiManager:WindowVisible(Ui.UI_WORLDMAP_DOMAIN) == 1 then
UiManager:CloseWindow(Ui.UI_WORLDMAP_DOMAIN);
else
local nCurMapId, nWorldPosX, nWorldPosY = me.GetWorldPos();
UiManager:SwitchWindow(Ui.UI_WORLDMAP_SUB, nCurMapId);
end
]],
"WorldMap", "", "Tab", "Tab", "打开世界地图",
},
{ "SwitchPrivateMsgMode()", "SwitchChannel", "", "Insert", "Insert", "切换聊天频道" },
{ "Ui(Ui.UI_SYSTEM):SwitchShowLife()", "SwitchShowLife", "", "[", "[", "显示角色名字" },
{ "Ui(Ui.UI_SYSTEM):SwitchShowName()", "SwitchShowName", "", "]", "]", "显示角色血条" },
{ "Ui(Ui.UI_SYSTEM):SwtichShowItem()", "SwitchShowItem", "", "Alt+Space", "Alt+Space", "切换显示 / 隐藏地上 Obj 的名字" },[/color][/size]
[size=2][color=red] { "MoveTo(0, 0)", "MoveDown", "", "NUM2", "NUM2", "向下走" },
{ "MoveTo(8, 0)", "MoveLeftDown", "", "NUM1", "NUM1", "向左下走" },
{ "MoveTo(16, 0)", "MoveLeft", "", "NUM4", "NUM4", "向左走" },
{ "MoveTo(24, 0)", "MoveLeftUp", "", "NUM7", "NUM7", "向左上走" },
{ "MoveTo(32, 0)", "MoveUp", "", "NUM8", "NUM8", "向上走" },
{ "MoveTo(40, 0)", "MoveUpRight", "", "NUM9", "NUM9", "向右上走" },
{ "MoveTo(48, 0)", "MoveRight", "", "NUM6", "NUM6", "向右走" },
{ "MoveTo(56, 0)", "MoveRightDown", "", "NUM3", "NUM3", "向右下走" },[/color][/size]
[size=2][color=red] { "MoveTo(0, 0)", "MoveDown", "", "Down", "Down", "向下走" },
{ "MoveTo(8, 0)", "MoveLeftDown", "", "Down+Left", "Down+Left", "向左下走" },
{ "MoveTo(16, 0)", "MoveLeft", "", "Left", "Left", "向左走" },
{ "MoveTo(24, 0)", "MoveLeftUp", "", "Left+Up", "Left+Up", "向左上走" },
{ "MoveTo(32, 0)", "MoveUp", "", "Up", "Up", "向上走" },
{ "MoveTo(40, 0)", "MoveUpRight", "", "Up+Right", "Up+Right", "向右上走" },
{ "MoveTo(48, 0)", "MoveRight", "", "Right", "Right", "向右走" },
{ "MoveTo(56, 0)", "MoveRightDown", "", "Right+Down", "Right+Down", "向右下走" },[/color][/size]
[size=2][color=red] { "UiManager:SwitchUiModel()", "SwitchUiModel", "", "Ctrl+Tab", "Ctrl+Tab", "切换界面模式" },[/color][/size]
[size=2][color=red] { "UiShortcutAlias:OpenCampaignUi()","BattleReport", "", "`", "`", "打开即时活动战报" }, -- UNDONE: zbl 新添的,不知道对不对,先放着
-- F1~F12
{ "UiManager:SwitchWindow(Ui.UI_PLAYERPANEL)", "PlayerPanel", "", "F1", "Q", "打开主角属性面版" },
{ "UiManager:SwitchWindow(Ui.UI_ITEMBOX)", "ItemBoxPalen", "", "F2", "W", "打开物品栏" },
{ "UiManager:SwitchWindow(Ui.UI_FIGHTSKILL)", "SkillPanel", "", "F3", "E", "打开技能界面" },
{ "UiManager:SwitchWindow(Ui.UI_TASKPANEL)", "TaskPanel", "", "F4", "A", "打开任务记录界面" },
{ "UiManager:SwitchWindow(Ui.UI_RELATION)", "RelationPanel","", "F5", "S", "打开人际关系列表" },
{ "UiManager:SwitchWindow(Ui.UI_KIN)", "KinPanel", "", "F6", "D", "打开家族界面" },
{ "UiManager:SwitchWindow(Ui.UI_TONG)", "TongPanel", "", "F7", "F", "打开帮会界面" },
{ "UiManager:SwitchWindow(Ui.UI_LIFESKILL)", "LifeSkillPanel", "", "F8", "B", "打开生活技能界面" },
--{ "UiManager:OnReadyEsc()", "DirectClose", "", "F11", "X", "打开系统设置界面" },
{ "UiManager:SwitchWindow(Ui.UI_HELPSPRITE)", "HelpSprite", "", "F12", "Z", "打开帮助锦囊", UiShortcutAlias.emKSTATE_INGAME + UiShortcutAlias.emKSTATE_LOCK },
{ "UiManager:SwitchWindow(Ui.UI_TEXTEXEDITOR)", "TextExEditor", "", "Ctrl+Alt+F12", "Ctrl+Alt+Z", "打开文本编辑器", UiShortcutAlias.emKSTATE_INGAME + UiShortcutAlias.emKSTATE_LOCK + UiShortcutAlias.emKSTATE_MENU },
{ "Mail:SwitchWindow()", "MailPanel", "", "I", "I", "打开邮箱界面" },
{ "UiManager:SwitchWindow(Ui.UI_TEAM)", "TeamPanel", "team", "P", "P", "打开队伍界面" },
{ "UiManager:SwitchWindow(Ui.UI_TEACHER)", "TeacherPanel", "", "H", "H", "打开 师徒 界面" },
{ "UiManager:OnLButtonDown()", "LButton", "", "LButton", "LButton", "" },
{ "UiManager:OnRButtonDown()", "RButton", "", "RButton", "RButton", "" },
{ "Ui(Ui.UI_PLAYERPANEL):ApplySwitchEquip(1)", "SwitchEquip", "", "Ctrl+W","Ctrl+W", "切换装备" },
{ "if SwitchDebugInfo then SwitchDebugInfo(1) end", "SwitchDebugInfo(1)", "", "Ctrl+D", "Ctrl+D", "切换调试信息显示" },
{ "if SwitchDebugInfo then SwitchDebugInfo(-1) end", "SwitchDebugInfo(-1)", "", "Ctrl+Shift+D", "Ctrl+Shift+D", "回滚切换调试信息显示" },
{ "Ui(Ui.UI_TASKTRACK):ShowTempMode(1)", "ShowTempMode(1)", "", "Ctrl+I", "Ctrl+I", "临时切换至战场即时消息" },
{ "AutoAi.PickAroundItem()", "PickItem", "", "Space", "Space", "拾取物品" },
{ "UiManager:SwitchWindow(Ui.UI_LADDER)", "UI_LADDER", "", "Ctrl+C", "Ctrl+C", "打开排行榜"},
{ "UiManager:SwitchWindow(Ui.UI_AUCTIONROOM, 1)", "UI_AUCTIONROOM", "", "T", "T", "拍卖行" },
{ "Ui(Ui.UI_ITEMBOX):SwitchSplitItemState()", "SwitchSplitItemState()", "", "S", "Ctrl+S", "拆分道具状态" },
{ "AutoAi:UpdateCfg(Ui.tbLogic.tbAutoFightData:ShortKey())", "AutoFight", "", "F", "Ctrl+F", "自动战斗" },
{ "UiManager:StartGua()", "StartGua", "", "Shift+F", "Shift+F", "自动挂机" },
{ "UiManager:SwitchWindow(Ui.UI_DAILY)", "UI_DAILY", "", "B", "Ctrl+B", "剑侠日报" },
{ "UiManager:SwitchWindow(Ui.UI_IBSHOP)", "UI_IBSHOP", "", "G", "Ctrl+G", "打开奇珍阁"},
{ "UiManager:SwitchWindow(Ui.UI_SUPERMAPLINK_UI)", "UI_SUPERMAPLINK_UI", "", "U","U","快速自动寻路" },
{ "Ui(Ui.UI_SERVERSPEED):AutoFollow()", "AutoFollow", "", "Ctrl+X", "Ctrl+X", "自动辅助战斗" }, --峨嵋职业为加血其他职业辅助战斗
--{ "Map.tbAutoAim:AutoFollow()", "AutoFollow", "", "Ctrl+X", "Ctrl+X", "自动辅助战斗" }, --峨嵋职业为加血其他职业辅助战斗
--{ "Ui(Ui.UI_CHECKTEACHER):quickPickup()", "quickPickup", "", "Ctrl+A", "Ctrl+A", "快速拾取" },
{ "Map.tbAutoEgg:Eggswitch()", "Eggswitch", "", "Alt+Z", "Alt+Z", "队伍监控" },
{ "Map.tbAutoEgg:AutoPick()", "AutoPick", "", "Alt+X", "Alt+X", "自动采集" },
{ "UiManager:SwitchWindow(Ui.UI_TOOLS)", "TOOLS", "", "Alt+2", "Alt+2", "工具条" },
--{ "UiManager:SwitchWindow(Ui.UI_SUPERCONTROL)", "SUPERCONTROL", "", "Alt+3", "Alt+3", "辅助面板" },
{ "UiManager:SwitchWindow(Ui.UI_XIAOYAO)", "XIAOYAO", "", "Alt+4", "Alt+4", "剑世答题器" },
{ "Ui(Ui.UI_MINICLOCK):Reload()", "MINICLOCK", "", "Alt+5", "Alt+5", "时钟重载" },
{ "Ui(Ui.UI_AUTOFIGHT):StartAutoMed()", "AutoMed", "", "Ctrl+Z", "Ctrl+Z", "自动吃药" },[/color][/size]
[size=2][color=blue] { "Map.tbAutoReply:Switch()", "Switch", "", "Ctrl+3", "Ctrl+3", "自动回复" },--此条因原文件内已含有故未加到魔法按键里[/color][/size]
[size=4][color=darkgreen][b][新版自动战斗....挂机读书已弄好[yct07] ...整合包未更新...去玩《龙》了...大家88][/b][/color][/size]
[size=4][color=darkgreen][b][attach]3385253[/attach][/b][/color][/size]
[size=4][color=darkgreen][b][为两头猪另多贴两张截图][/b][/color][/size]
[size=4][color=blue]原版的Tip图: ↓↓↓↓↓ 修改后清爽版的Tip图:↓↓↓↓↓[/color][/size]
[size=4][color=#ff0000][attach]3343565[/attach] [/color][/size][attach]3343566[/attach]
[size=4][color=red][截图效果:][/color][/size]
[size=4][color=red][attach]3341168[/attach][attach]3341169[/attach][attach]3341329[/attach][attach]3341170[/attach][attach]3341171[/attach][attach]3341172[/attach][attach]3341173[/attach][attach]3341174[/attach][attach]3341175[/attach][/color][/size]
[[i] 本帖最后由 btssl 于 2009-11-8 13:15 编辑 [/i]]