查看完整版本: 3.3.0PTR(Build 10676)

卡卡不罗特 2009-9-14 12:01

3.3.0PTR(Build 10676)

[quote]10.24
[url=http://www.mmo-champion.com/news-2/patch-3-3-ptr-notes-update-1023/][color=blue]http://www.mmo-champion.com/news-2/patch-3-3-ptr-notes-update-1023/[/color][/url]
[img]http://static.mmo-champion.com/mmoc/images/icons/idruids.gif[/img] [b][color=#ff7d0a]Druid[/color][/b]
[list][*]now also reduces the base cooldown of your Lifebloom spell by 2/4/6/8/10%[*]大地母亲的赐福现在同时使你生命绽放的BCD(基础冷却时间)减少2/4/6/8/10%.[/list][img]http://static.mmo-champion.com/mmoc/images/icons/idruids.gif[/img] [b][color=#ff7d0a]Druid[/color][/b] [color=white][b]Balanc[/b][/color]
[list][*]Force of Nature: Health on the treants has been increased.[*]Predatory Strikes: The Predatory Swiftness buff from this talent now has a 5-second duration.[*]Gift of the Earthmother[*]德鲁伊[list][*]平衡[list][*]自然之力:树人的生命值提高。[/list][*]野性[list][*]猛兽攻击:该天赋触发的猛兽迅捷效果现在持续5秒。[/list][*]恢复[list][*]大地母亲的恩赐:重新设计。这一天赋现在提高法术急速并使(生命绽放的)基础公共冷却降低2/4/6/8/10%。(错误实际效果见上)[/quote][/list][/list][/list][quote] 10.15
[url=http://blue.mmo-champion.com/27/20442617121-ptr-build-10571-more-druid-nerfs.html][color=blue]http://blue.mmo-champion.com/27/20442617121-ptr-build-10571-more-druid-nerfs.html[/color][/url]
[img]http://static.mmo-champion.com/mmoc/images/icons/idruids.gif[/img] [b][color=#ff7d0a]Druid[/color][/b]
[color=black][b]Rejuvenation nerf in 3.3[/b][/color]
I think our dislike for Rejuv blanketing gets oversold on these forums. We nerfed Rejuv because Rejuv was too good. Druids do have a lot of heals and ideally they would use all of them (and HT proponents even crop up from time to time). On the other hand, it's challenging given that when a relic or set bonus props up one spell, that is probably going to be a popular spell. We're fine with that to some extent. It's interesting when certain pieces or tiers of gear lead you to want to change up which spells you favor.
We changed Gift of the Earth Mother because it was a problematic talent, as I'm sure many of you could agree. It's one thing when class mechanics make a stat less optimal for you. It's another when a talent totally stomps over a stat that shows up on a lot of gear.
We want Nourish to be a good spell, yes, but I think it has been for some time. None of these changes will kill Rejuv either.
[...] To be honest, we may revert the Rejuv nerf. This isn't 100% finalized yet, so please don't say we promised anything.
We definitely wanted to nerf Rejuv. However we also wanted to fix Gift of the Earth Mother. That change wasn't necessarily aimed at further nerfing druids, even though that was the outcome. It was aimed at not making haste such a wonky stat for Resto.
In short, we think the GotEM change both nerfed druids and fixed the haste scaling problem so the Rejuv duration nerf may not be necessary. Stay tuned.
我觉得大家太容易觉得我们讨厌回春术了。我们削弱回春术的原因是它过于优秀了。德鲁伊的治疗手段确实非常多样,在理想状态下它们都应该派上用场(甚至连治疗之触都有支持者)。另一方面,如果有一个圣物或者套装特效能够增加某个法术的功效,这个法术又可能变得最受欢迎。我们在某种程度上觉得这是合理的。一些套装部件或者散件能改变你们最热衷的法术,这也很不借。  我们修改了大地母亲的恩赐,因为这个天赋存在问题,我想你们之中的很多人也同意。一方面,职业机制使某个属性对你的作用下降了,而另一方面,这又是一个天赋压倒了一个在很多装备上有所出现的属性。
  我们希望滋补术成为一个好技能,是的,但我想它已经是个很好的技能了。这些改动并不会要了回春术的命。
  [...]老实说,我们可能还会修改回春术的削弱。这还不是能100%确定的事,所以不要说我们承诺过什么。
  我们确实希望能够削弱回春,但我们也希望能够修复大地母亲的恩赐。这个改动不是必定意味着德鲁伊将会遭到削弱,尽管确实可能有所影响。它的目的是使急速对恢复德来说不那么鸡肋。
  简而言之,我们觉得大地母亲的恩赐改动既削弱了小德,也修正了急速作用的问题,那么回春术持续时间的削弱可能不太必要。请继续关注消息吧。
[/quote]
[quote]
10.14
[url=http://www.mmo-champion.com/news-2/patch-3-3-ptr-build-10571/?PHPSESSID=disktru9u2i5bh264nkv6tugj5][color=blue]http://www.mmo-champion.com/news-2/patch-3-3-ptr-build-10571/?PHPSESSID=disktru9u2i5bh264nkv6tugj5[/color][/url][color=blue]
[/color]




[list][*][url=http://db.duowan.com/wow/cn/spell/26994.html][color=#ffffff][color=black]复生[/color][/color][/url] - 冷却时间由20分钟减少为10分钟。不能再竞技场中使用[*][url=http://db.duowan.com/wow/cn/spell/51183.html][color=#ffffff][color=black]大地母亲的恩赐[/color][/color][/url] - 重新设计。提高法术急速 2/4/6/8/10%[/list]
[color=black][color=#ffffff][color=black]雕文[/color][/color] [/color]
[list][*]迅捷回春雕文 - 新雕文,急速提高回春每跳的速度[/list]
[/quote]
[quote]
10.14
[color=blue]新的神像[/color]
[color=#ff0000][b]德鲁伊 Druid [/b][/color]
  德鲁伊----野性套圣物(斜掠和撕裂):你的斜掠和撕裂造成的周期性伤害可以提高你的44点敏捷,持续15秒。可以叠加5次。
  德鲁伊----平衡套圣物(虫群和月火术):你的虫群和月火术造成的周期性伤害可以提高你44点爆击等级,持续15秒。可以叠加5次。
  德鲁伊----恢复套圣物(回春术):从你的回春术等到的周期性治疗可以给予32点法术强度,持续15秒。可以叠加8次。

[/quote]
[quote]10.8
[url=http://www.mmo-champion.com/index.php][color=blue]http://www.mmo-champion.com/index.php[/color][/url]
[img]http://static.mmo-champion.com/mmoc/images/icons/idruids.gif[/img] [b][color=#ff7d0a]Druid[/color][/b]




[list][*][url=http://db.mmo-champion.com/s/70658/][color=#0000ff]Item - Druid T10 Restoration 2P Bonus[/color][/url] - The healing granted by your Wild Growth spell reduces 0% less over time.[*][url=http://db.mmo-champion.com/s/70664/][color=#0000ff]Item - Druid T10 Restoration 4P Bonus (Rejuvenation)[/color][/url] - Each time your Rejuvenation spell heals a target, it has a 2% chance to jump to a new target at full duration.[*][url=http://db.mmo-champion.com/s/70718/][color=#0000ff]Item - Druid T10 Balance 2P Bonus[/color][/url] - When you gain Clearcasting from your Omen of Clarity talent, you deal 10% additional Nature and Arcane damage for 6 sec.[*][url=http://db.mmo-champion.com/s/70723/][color=#0000ff]Item - Druid T10 Balance 4P Bonus[/color][/url] - Reduces the cooldown on your Eclipse talent by 6000.[*][url=http://db.mmo-champion.com/s/70724/][color=#0000ff]Item - Druid T10 Feral 2P Bonus[/color][/url] - Your Swipe (Bear) and Lacerate abilities deal 20% additional damage and the cost of your Rip ability is reduced by 10 energy.[*][url=http://db.mmo-champion.com/s/70726/][color=#0000ff]Item - Druid T10 Feral 4P Bonus[/color][/url] - Your Enrage ability no longer decreases your armor and instead decreases all damage taken by 12%, and the periodic damage done by your Rake ability can now be a critical strike.[*]恢复2件:野性成长不再随着时间降低治疗量(原来是7xx-6xx-5xx-4xx,现在改成一直都是第一跳的治疗量)[*]恢复4件:当你的回春治疗到一个目标,有2%的纪律给别人一个新回春[*]平衡2件:当你从清晰预兆获得节能施法时,你的奥术与自然伤害+10%持续6秒[*]平衡4件:减少你的月蚀CD6000(没懂,,,,)[*]野性2件:你的横扫和割伤多20%伤害,割裂的能量减10(30减到20)[*]野性4件:激怒不再减少你护甲改为减少你受到的伤害12%,斜掠造成的持续伤害可以暴击[/list]
其他改动
[b][color=#d2691e]Druid[/color][/b]
[b]Feral[/b]
Prowl is now a one-rank skill and reduces movement speed by 30%.
[b]野性
[/b]潜行现在只有一个技能等级(原为3)并且减少30%的移动速度.


[/quote]
[quote]10.7
[color=blue]http://forums.worldofwarcraft.com/thread.html?topicId=20133931422&pageNo=1#4[/color]
Improved Barkskin has not changed for 3.3 (at least as of this posting). The tooltip was clarified to specify that only leather and cloth armor contribute, which was always the case.
强化树皮在3.3中没有改变(至少在这帖发出时没有)。说明文字现在指出只有皮甲和布甲的护甲值会加成于这个天赋,其实一直都是这样的。[/quote]
[quote]10.5
[color=blue]http://www.worldofraids.com/wow-blue-tracker/us-forums/20133929146-3-3-ptr-rejuv-change.html#98[/color]
We don't want rank 15 to have that extra tick. It is technically a bug in that we didn't intend for it to have that behavior, but obviously we sat on the change for awhile. However since the popular Resto style has now become Rejuv on as many people as possible, we thought the extra tick had become problematic. Frankly we think druids can absorb the small nerf without hurting their overall healing much.

We're not trying to hide a nerf, and we can certainly change the patch note to not say bug fix if that makes it go down any easier.

We'll look into any discrepancy in numbers between rank 14 and 15 and make sure things are working as intended.

The max rank coefficient is correct for a 12 second spell. The error was that the spell was 15 sec long. It was an unintended buff to the max rank. We sat on it for awhile, but decided it was time to make the change. The coefficient is 0.376 on live and will be 0.376 in 3.3.
我们不想让15级的回春术有額外的一跳(現在回春术的持续时间是15秒)。这是一个技术BUG而不是我们的本意,但是很明显这个BUG已经有一段时间了。很多玩家都已经从过去流行的愈合流转变成了回春流,我们认为这额外一跳的改动会带来一些问题。我们真诚地希望这个小小的削弱不会使德鲁伊的治疗总量受太多的影响。

我们不会试着隐瞒一个削弱改动,我们肯定会把它写在补丁说明文档中而不是简单地把它说成是一个BUG的修正。

同时我们也会观察14和15级的回春术之间的区别,以确保它们按照我们的意图工作。

最高级回春术的法术能量系数按照12秒法术进行计算,但是错误在于回春术现在持续15秒。这是我们没有预计到的一个增强。我们已经让它持续了一段时间,但我们决定现在是时候作出调整了。回春术的法术能量系数目前是0.376,在3.3中不会改变[/quote]
[quote]10.2
[color=blue]ttp://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html[/color]
3.3.0PTR

* Nature's Grace now procs from non-periodic spell criticals. (Old - All spell criticals)
* Genesis now increases the damage and healing done by your periodic spell damage and healing effects. (Old - All periodic damage)
* Moonfire, Wrath, Hurricane, Insect Swarm, Starfire, Typhoon, Entangling Roots, Soothe Animal had the mana cost of their lower ranks reduced.

自然之赐:现在由非周期性法术爆击触发(原来是所有法术爆击)
起源:现在作用于周期性法术伤害和治疗(原来只作用于周期性伤害)
月火术 愤怒 飓风 虫群 星火 台风 纠缠根须 安抚动物低等级耗蓝降低

* Swipe (Bear) now has a 8 yards range. (up from 5 yards)
* Infected Wounds no longer stacks up to 2 times.

横扫:作用范围从5码提高到8码
感染伤口:不在叠加到2次
Restoration

* Rejuvenation now heals 1352 over 12 sec. (Down from 1690 over 15 sec)
* Rejuvenation, Healing Touch, Gift of the Wild, Mark of the Wild, Regrowth, Tranquility had the mana cost of their lower ranks reduced.
* Improved Barkskin now Grants 80% additional armor contribution from cloth and leather items.

回春:从15s治疗1690点降低为12s治疗1352点
回春 治疗之触 野性印记 野性赐福 愈合 宁静 低等级耗蓝降低
强化树皮术:现在从皮甲和布甲中获得的护甲加成降低为80% [/quote]
[quote][size=2]3.2.2正式补丁说明[/size]
德鲁伊
天赋
平衡

枭兽形态:这一形态现在同时使得德鲁伊在昏迷状态下受到的伤害降低15%。

台风:眩晕时间从3秒提高到6秒。
野性战斗

感染伤口:该天赋产生的减益效果不再叠加,直接造成完整效果。

猛兽攻击:这一天赋现在同时使得每个连击点数都有7/13/20%的几率使德鲁伊的终结技令下一个施法时间低于10秒的自然法术变为瞬发[/quote]
[list][*]:由该天赋造成的负面效果不需叠加,而是一次性造成完整效果。[/list]

[[i] 本帖最后由 卡卡不罗特 于 2009-10-25 01:48 编辑 [/i]]

showwege 2009-9-14 12:36

[ew19] 加个致死效果还能吹一下

风吹夏花 2009-9-14 12:42

恩  小BUFF小BUFF~

西泠米线 2009-9-14 17:58

终于 只需要挂1个裂伤了

linsawen 2009-9-14 18:04

其实我不是很明白,谁解释下.我比较笨..[yct15]

miaoyp 2009-9-14 19:08

也就是说牧师驱散可以少用一次了。
问题总是两面的。
野德pvp山寨盗贼,可是变形问题不解决,永远非主流。
没有致死,能干嘛。牧师都会山寨致死了。

无限悠闲 2009-9-14 19:15

算是BUFF了

至于PVP MS驱散,现在基本没MS会去解疾病。。而且解了也立刻会再中。。

用自己的MP和GCD(1.5秒)换野D的能量和GCD(1.0秒),是很亏的

looeeik 2009-9-14 19:17

意思是加满这个天赋...只需要捅一下就 减50%速.

算是小BUFF...不被砍就偷笑.

[hz19]

keep L 2009-9-14 21:01

同意2楼的~‘
最好在加个致死效果[yct52]

linsawen 2009-9-14 21:58

明白了...........................

欧爷们儿 2009-9-15 00:17

最好有个易伤效果,受到物理伤害提高X%[hz24]

carlohan 2009-9-15 20:22

WLK貌似很多职业都带致死效果了 ...

卡卡不罗特 2009-9-17 01:53

长期更新起

btの主题 2009-9-17 08:53

这个BUFF算是不错了~
可我们依然需要致死...[ew01]

黑球球球 2009-9-23 09:54

我们也可以不要致死。。。。只要强化猫吼到增加百分之百得物理伤害哇哈哈哈哈哈哈哈

snake8669 2009-10-3 03:18

3.3又nerf了奶了 俄

卡卡不罗特 2009-10-7 08:10

没搞懂强化树皮说的啥,,一会80%一会有没变。。

卡卡不罗特 2009-10-8 10:15

斜掠的暴击终于回来了

卡卡不罗特 2009-10-14 17:47

太极好勤快 刚睡起来就发现你帮忙更新了..

小时候很阴 2009-10-16 19:50

总之有好的就会有坏的

卡卡不罗特 2009-11-7 12:00

Patch 3.3 - PTR Notes Update宁静冷却时间变动
Druid
Tranquility: The cooldown on this spell has been reduced to 8 minutes, down from 10 minutes.
德鲁伊
宁静:此技能的冷却时间由10分钟降低到8分钟。

永远的贝德 2009-11-10 00:16

回复 21# 的帖子

这个我本来想更新的。。。一忙就忘了- -

飞翔的卡夫卡 2009-11-12 10:40

小雨别忘记我的明信片哦~~~~
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